This game is mobile device friendly and Iphone compatible. Enjoy!
Instructions and Keyboard Controls towards bottom of page.
Click “Game Reset” or F12 to Start Game
If you grew up in the 80’s you shouldn’t need instructions!! You might find some help at http://en.wikipedia.org/wiki/List_of_Atari_2600_games and look up the game you need assistance playing.
Click “Game Reset” or F12 to Begin/Restart Game
Arrow Keys – Move
Space bar to fire/action button
----------- T H R U S T (C) 2000/2002 Thomas Jentzsch THE GAME -------- The resistance is about to launch a major offensive against the Intergalactic Empire. In preparation for this, they have captured several battle-grade starships, but they lack the essential power sources for these formidable craft; Klystron Pods. You have been commissioned by the resistance to steal these pods from the Empire's storage planets. Each planet is defended by a battery of "Limpet" guns, powered by a nuclear power plant. By firing shots at the power plant, the guns can be temporarily disabled; the more shots fired at the nuclear reactor, the longer the guns will take to recharge. BUT BEWARE!! If you fire too many shots at the reactor, it will become critical, giving you just ten seconds to clear the planet before it is destroyed. If you have not already retrieved the pod stored at that planet, then you will have failed the mission. If you have retrieved the pod, and you manage to send the reactor into its critical phase, and leave the planet safely, you will receive a hefty bonus. Further into the Empire's system, you will encounter planets with REVERSE GRAVITY and something even more deadly... PLAYING THE GAME ---------------- You can control your ship with the standard joystick: LEFT = ROTATE SHIP ANTICLOCKWISE RIGHT = ROTATE SHIP CLOCKWISE FIRE = FIRE (THRUST while joystick is DOWN) UP = THRUST DOWN = ACTIVATE TRACTOR BEAMS/EXTERNAL SHIELDS SELECT = SELECT GAME VARIATION RESET = ABORT GAME The Omega Booster Grip buttons are also supported: Trigger = FIRE Booster = THRUST Use the RIGHT DIFFICULTY switch to adjust colors for NTSC- or PAL-TVs. To collect a Klystron Pod, hover just above the pod, activate the tractor beam, and thrust away from the pod. When the automatic tow-bar has fixed to the pod, you can deactivate the tractor beam. To collect fuel, hover above a fuel cell, and activate the tractor beam. SCORING ------- DESTROYING A LIMPET GUN 750 POINTS DESTROYING A FUEL CELL 150 POINTS PICKING UP A FUEL CELL 300 POINTS BONUS FOR MISSION COMPLETION VARIES ACCORDINGLY BONUS FOR DESTROYING PLANET MISSION BONUS + 2000 POINTS MISSION FAILURE NO BONUS!! A spare ship is allocated for every 10.000 points. The game will end if (a) You die and have no spare ships (b) You run out of fuel Your fuel is displayed in yellow, your score in blue, and the countdown in red. Before the digits, your spare ships or the game variation are shown. GAME SELECT MATRIX ------------------ THRUST includes five game variations. Press the GAME SELECT switch until the number appears on the very left of the score display. Number | 1 | 2 | 3 | 4 | 5 | -------------------+-----+-----+-----+-----+--------+ Planets | 1-6 | 3-8 | 1-6 | 3-8 | 1-6 | Difficulty Level | Normal | Expert | Rookie | Lives | 4 | 3 | 5 | Fuel | 1000 | 500 | 2000 | Rotate Ship | normal | normal | slow | Atmosphere Density | low | zero | high | Gun Fire | medium | high | low | The difficulty level Rookie is limited to the planets 1 to 6 and normal or reverse gravity. If you want to experience the other planets and the "even more deadly" factor, you have to master the game at a higher difficulty. After all missions of difficulty level Rookie (12 missions) or Normal (24 missions) are completed the difficulty increases to the next level. You shouldn't try to cheat the game, if you want to reach the end. ACKNOWLEDGMENTS --------------- THRUST is based on the classic C64 game, which was sold by Firebird in 1985. Thanks to Jeremy C. Smith, who made the original. This game would not have been possible without valuable support of the members of Stellalist, the Atari 2600 programmers mailing list: www.biglist.com/lists/stella Thank you all! LEGAL STUFF ----------- THRUST (C) 2000/2002 Thomas Jentzsch. This game is freeware, but copyrighted; it may be freely distributed, but it must be always accompanied by this documentation file. This program may be included on websites and shareware or freeware compilations, but please contact me first. You can't distribute THRUST on Atari 2600 cartridges without my explicit permission. Thomas Jentzsch makes no guarantees, written or implied, on this software. I'm not responsible for any damage due to the use of this software. MISC ---- THRUST has been developed and tested with z26 by John Saeger. It does not(!) work with older emulator versions that don't support illegal opcodes, like Stella (1.1), StellaX (1.1.3) and PCAE (2.4). You can buy Atari 2600 cartridges at Hozer Video Games: http://webpages.charter.net/hozervideo
Emulation on mobile devices will drain your battery quite fast. I recommend playing while device is plugged into charger.