Back to main list of All our 2600 Games
The Atari 2600 was first released in North America in September 1977 and featured 9 launch titles: Air-Sea Battle, Basic Math, Blackjack, Combat, Indy 500, Star Ship, Street Racer, Surround and Video Olympics. The final licensed Atari 2600 game released in North America was Secret Quest in 1989, and the final licensed game released in Europe was Klax and Acid Drop in 1990 and 1992. Even with their 1980s limited colors and block graphics these games are still entertaining to play today! We have over 500 Atari 2600 games for you to play online for free using our Atari 2600 Javascript Emulator.
This game is mobile device friendly and Iphone compatible. Enjoy!
Instructions and Keyboard Controls towards bottom of page.
Click “Game Reset” or F12 to Start Game
INSTRUCTIONS:
If you grew up in the 80’s you shouldn’t need instructions!! You might find some help at http://en.wikipedia.org/wiki/List_of_Atari_2600_games and look up the game you need assistance playing.
CONTROLS:
Click “Game Reset” or F12 to Begin/Restart Game
Arrow Keys – Move
Space bar to fire/action button
COSMIC SWARM By CommaVid INSTRUCTIONS For 1 player Uses Joystick Controller (c)1982 COMMAVID, INC. The immense WAYPOINT interstellar trade depot floats with its small crew at a distant cross roads between the stars. It should be a quiet place to command. But beware -- a dormant colony of giant, alien, mineral-eating termites hidden in one holding section seven have awakened! The Termites invade the main power-conversion chamber and begin assembling a haphazard nest. Your crew is working feverishly, opening crates of tiny remote-controlled planetary-probe ships. Its up to you to pilot a fragile probe ship into the power chamber and clear out the invaders before they jam it totally. By docking with your refueling ship when necessary, and by energizing the nest blocks so your probe ship's fire can destroy them, you may be able to prevail against the invaders and save WAYPOINT. GETTING STARTED * Turn off your game console. * Insert the COSMIC SWARM cartridge. * Make sure the left joystick controller is firmly connected to the console (this is the only controller used). * Turn on your game console. * Select the game skill level by setting the console difficulty switches (Note: On Sears Tele-Game, the difficulty switches are called "skill switches." The "a" position is called expert, and the "b" position is called novice). Beginner: Set both difficulty switches to "b". Novice: Set left difficulty switch to "a", set right difficulty switch to "b". Challenger: Set left difficulty switch to "b", set right difficulty switch to "a". Expert: Set both difficulty switches to "a". * Hold the joystick with the red button in the upper left. * Start the game by pressing the game reset switch. CONTROLLING YOUR SHIP Use the left joystick controller to control your probe ship. -------------------------------------------------------------------- RED BUTTON UP -------------------------------------------------------------------- Move Up Move Up | Move Up & Left \ | / & Right \ | / \ | / When the red button is UP, \|/ pushing the joystick will move Move ====( )==== Move the probe ship horizontally, Left /|\ Right vertically, or diagonally. / | \ / | \ / | \ Move Down | Move Down & Left Move & Right Down -------------------------------------------------------------------- RED BUTTON DOWN -------------------------------------------------------------------- Move When the red button is DOWN, Up pushing on the joystick will Move Up | Move Up move the probe ship vertically, & Rotate \ | / & Rotate rotate the direction of the CCW \ | / CW ship, or do both at the same \ | / time. The probe ship's gun will \|/ fire when the red button is Rotate ====( )==== Rotate released. If a new bolt is fired CCW /|\ CW while an old one is in flight, / | \ the old one is destroyed. Only / | \ one bolt can be in flight at a / | \ time. Rotate CCW | Rotate CW & Move Move & Move [Note: CW = Clockwise, Down Down Down CCW = Counter Clockwise] GAME PLAY If your probe ship touches a # # Termite or any of the nest # # blocks they lay down, it will be #### # instantly destroyed. Termites ############ can be destroyed by hitting them ###### with a bolt from your ship. Nest ########## blocks will stop your ship's ########## bolts without being destroyed ###### unless they are energized ########### (described later). # #### # ###### The game begins with a reserve # #### # force of 3 probe ships displayed * ####### at the top of screen to the ## ## right of the score. A new ship @ # # is earned for every 100 points @@@ scored. Up to six ships can be @@@@@@ held in reserve. When the last @@@@ probe ship is destroyed, the @ game ends. Shooting a Termite You must occasionally refuel your ship. A warning sound will alert you when your fuel is low. ## A refueling ship will then ### slowly travel down and back up #### the left or right edge of the ####### screen. The game ends if you ### $$ fail to dock with the refueling $$ ship before it returns to the $$$$$$ top of the screen -- regardless $$$$$$ of how many ships you have in $$$$$$$$$$ reserve. Docking with the Refueling Ship GGGGGGG GGGGGGG # # GGGGGGG # # GGGGGGG #### # GGGGGGG ############ GGGGGGG ###### GGGGGGG ########## GGGGGGG ########## GGGGGGG ###### GGGGGGG ########### GGGGGGG # #### If a termite is carrying a GGGGGGG # ###### block, and it is hit squarely GGGGGGG # #### # on the bottom of the block, GGGGGGG ####### both the termite and its block GGGGGGG ## ## are destroyed. The remaining GGGGGGG #BBBBBBB# blocks then turn from green to BBBBBBB red (or become a darker gray BBBBBBB on a black-and-white TV). The BBBBBBB blocks are now "energized" and GGGGGGG are vulnerable to destruction * GGGGGGG by your bolts. GGGGGGG GGGGGGG @ @@@ @@@@@@ @@@@ @ Energizing the Nest Blocks RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRR RRRRRRRRR RRRRRRR RRRRRRRRR RRRRRRR RRRRRRRRR RRRRRRR Whenever your bolts destroy RRRRRRRRR RRRRRRR a termite, unless you hit RRRRRRRRR RRRRRRR the termite on the bottom of RRRRRRRRR RRRRRRR a block it is carrying, all RRRRRRRRR RRRRRRR blocks are de-energized and RRRRRRRRR become impossible to destroy. RRRRRRRRR * In this state they are green RRRRRRRRR (lighter gray on a black-and- RRRRRRRRR white set). RRRRRRRRR RRRRRRRRR RRRRRRRRR RRRRRRRRR $$ $$ $$$$$$ $$$$$$ $$$$$$$$$$ Destroying a Nest Block SCORING Hitting a termite that is NOT carrying a block 1 point Hitting a termite that is carrying a block if the bottom of the block is NOT hit 2 points if the bottom of the block is hit 3 points Hitting an energized (red) block 1 point By scoring properly, an observant and skillful player can earn bonus points 100 or 200 at a time. These bonus points do not, however, count toward earning extra probe ships. DIFFICULTY SWITCHES The left difficulty switch controls the speed of one of the termites; the "a" position is the fastest. The right difficulty switch controls the aggressiveness of the termites. In the "a" position they are much more likely to chase your ship after dropping their blocks. ------------------------------------------------------------- CommaVid is a different kind of game company, formed by a group of professionals from computing and the physical sciences. We believe that our experience outside the consumer electronic market will aid us in developing interesting products for our customers. New electronic products are like presents, sometimes it's nice to get what you want and other times a surprise is welcome. By combining our own ideas, and reactions of our customers, we hope to create some pleasantly surprising new products. To help us do this we would like both your reactions to this game and any suggestions you would care to pass along for new games or other new computer based consumer products. We will read everything you send to the address below and answer as often as we can. Unless you request otherwise, we will include you in our list for mailings of advance information about our new releases. The next time you are shopping for fun and games, remember to look for CommaVid. CommaVid Box 3308 Fox Valley Center Aurora, Illinois 60505 For fast response to requests for cartridge repair write to: CommaVid Service Center Box 3326 Fox Valley Center Aurora, Illinois 60505 Tele-Games is a trademark of Sears Roebuck and Co. Atari and Video Computer System are trademarks of ATARI, INC.
REQUIRMENTS:
Our Atari 2600 emulator utilizes Javascript to run in your browser. No plugin is required, but a fast modern web browser will enhance the game play.
Emulation on mobile devices will drain your battery quite fast. I recommend playing while device is plugged into charger.
KEYBOARD CONTROLS