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This game is mobile device friendly and Iphone compatible. Enjoy!
Instructions and Keyboard Controls towards bottom of page.
Click “Game Reset” or F12 to Start Game
If you grew up in the 80’s you shouldn’t need instructions!! You might find some help at http://en.wikipedia.org/wiki/List_of_Atari_2600_games and look up the game you need assistance playing.
Click “Game Reset” or F12 to Begin/Restart Game
Arrow Keys – Move
Space bar to fire/action button
STAR VOYAGER GAME PROGRAM INSTRUCTIONS Returning from a secret diplomatic mission, the Astro-Cruiser Star Voyager receives an urgent stellar communication: "Zakor has betrayed new treaty. Capital Starport under siege. Relief imperative. Return immediately. Caution: Zakoran enemy ships patrol the seven star portals. Energy supplies limited: Refuel at each star portal. Hurry!" OBJECTIVE Pilot Star Voyager through treacherous space. As you look out from the Command Bridge, stars rush past. Penetrate the seven star portals and save the Capital Starport. Destroy enemy ships with photon torpedoes or lasers, or evade them to maintain your precious energy supply. Keep track of energy levels on the instrument panel. Use your radar screen to locate opponents and approaching star portals. Only passing through a star portal restores your energy reserves. But be warned! Crashing into a star portal will destroy you! GAME PLAY * Your viewer displays the hostile space you navigate. * Sights at the center of the viewer show where your 2 lines of fire meet. * Weapon fire originates under wings located on either side of the Command Bridge. Lasers use more energy than photon torpedoes but have a wider, more effective range. Both destroy anything in their paths. * Enemy ships and star portals first appear as small distant dots, then advance. Enemy pulsar bombs flash white hot on your viewer. Each hit costs you energy as enemy ships and their fire crash into Star Voyager defense shields. Destroy enemy ships, maintain energy levels, eclipse star portals--you'll earn field promotions. (See Scoring.) * Your instrument panel helps. The reading on the left indicates the number of enemy ships you've blasted. Energy still in reserve appears on the right. * The radar screen in the middle of the panel shows both the nearest enemy (solid dot) and star portal (flashing blip.) * Audio signals alert you to approaching foes and star portals. Four beeps indicate an alien presence. A musical overture sounds when a star portal is near. Listen for star portal opportunities. When signaled, maneuver the flashing blip to dead center of the radar screen with your joystick controller. Quickly! It will appear on your viewer. Line the star portal up between your sights and flash through! HAND CONTROLS * Your joystick responds like pilot controls. To navigate: pull stick toward you to climb. Push forward to dive. Rotate to the right and veer right; to the left, veer left. Position joystick so that the red button is at the upper left hand corner. * To fire laser or photon torpedoes: press red button. * 1-player versions: use left hand controller. CONSOLE UNIT * Flip Game Select Lever to choose a Star Voyager game. * Game number appears in lower left of screen. * Hit Game Reset Lever to begin action. Game begins again whenever Reset Lever is tapped. * Fire button on left hand controller will reset game when previous game ends. SPEED The Left Difficulty Lever controls the pace of enemy attack and star portal appearance. * Normal mode: A * Accelerated action: B WEAPONS Select weapons with the Right Difficulty Lever: * Lasers: position A * Photon Torpedoes: position B GAME VARIATIONS 1 player opposes a computer-controlled foe. Use left hand controller. 2 player * Team up as Pilot and Weapons Officer. Select game number 1. The pilot uses the left hand controller. The right joystick controls weapon fire. * For a combative challenge, play game number 2. The left joystick operates Star Voyager. The right maneuvers enemy ships and controls pulsar bomb fire. SCORING * Multiply your tally of enemy casualties by 5. * Add 10 points for each star portal penetrated. Determine the number of star portals crossed by the color of the viewer border: Blue--Grey--Yel--Or--Grn--Viol--Pink--Blue 0 1 2 3 4 5 6 7 (Color tone varies depending on TV screen) Your score earns you field promotions: 0-15 AWOL 16-47 (one Chevron) 48-79 (two Chevrons) 80-111 (three Chevrons) 112-143 (four Chevrons) 144-175 Lieutenant 176-207 Captain 208- Admiral Rankings appear at game's end. TACTICAL TIPS * Practice Star Voyager by playing a 2-player version alone. * Plug in both joysticks. * Use the left controller. * Move left Difficulty Lever to B. Star portals will appear at center screen. * Learn to recognize enemy ships, control your fire, and read the radar scope. WARRANTY IMAGIC VIDEO GAME CARTRIDGE TWO YEAR LIMITED WARRANTY Imagic, Inc. warrants to the original consumer purchaser of this Imagic video game cartridge that it will be free from defects in materials and workmanship for TWO YEARS from the date of purchase. If this cartridge is discovered to be defective within the warranty period, Imagic, at its option, will either repair or replace this cartridge free of charge, upon receipt of the cartridge, postage prepaid, with proof of date of purchase, at the following location: IMAGIC, INC. Customer Services 20665 Fourth Street Saratoga, CA 95070 This warranty is limited to electronic and mechanical parts contained within the cartridge. It is not applicable to normal wear and tear and is not applicable and shall be void if the defect has arisen through, or the cartridge shows signs of, misuse, excessive wear, modifications, or tampering. THIS WARRANTY IS IN LIEU OF ALL OTHER EXPRESS WARRANTIES OR REPRESENTATIONS. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS, ARE LIMITED TO A PERIOD OF TWO YEARS FROM THE DATE OF PURCHASE. IMAGIC IS NOT LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES ON THIS CARTRIDGE. Some states do not allow limitations on how long an implied warranty lasts or the exclusion or limitation of incidental or consequential damages, so the limitations or exclusions set forth above may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state. STAR VOYAGER Imagic wants you to be as pleased in playing our games as we are in providing them. Your playing pleasure is our chief concern, so let us know how we can best serve you. Please write to: IMAGIC, INC. Consumer Affairs 20665 Fourth Street Saratoga, CA 95070 © 1982 IMAGIC INCORPORATED Printed in USA ---------- Cut Here ---------- -- Marc G. Frank firstname.lastname@example.org
Emulation on mobile devices will drain your battery quite fast. I recommend playing while device is plugged into charger.