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Strider NES Video Game

Free Online Web Browser NES Game Play. This NES emulator supports mobile touch devices (i.e Iphone). Complete instructions and keyboard controls towards bottom of the page.

Click ‘Enter’ Key to Start Game. Main keyboard buttons are X and Z.

Click Game Window Size Button to Zoom Game Size between default, 1.5X and 2X

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Keyboard Controls
Gamepad Button Player 1
Left Left Arrow
Right Right Arrow
Up Up Arrow
Down Down Arrow
Start/Pause Enter
Select Ctrl

Click on the game window and hit the ENTER key to start the game (you might have to hit start twice) . On a computer you can click the Game Window Size button to rotate between default, 1.5X and 2.X game window size. On mobile phones and Iphone use the gameplay control buttons shown on your screen (only on mobile) to play and start the game. If you grew up in the 80's you shouldn't need additional gameplay instructions. If you really need help or instructions playing this game, we have the The Official Nintendo Player’s Guide from 1987 to help you out.

Manual re-write by: VmprHntrD (8/21/96)

This is the manual to the NES game.....

Strider (from Capcom)

[The Story of Strider "Hiryu"]

"Strider" is the strongest secret maneuvers group in the world. It specializes
in smuggling, kidnapping, demolitions, disruption, etc.  One strider of C-
grade is equivalent to one well-trained team of special corps.

Hiryu was the youngest strider of Super-A grade.  After eliminating the sister
of a mad A-grade Strider, he decided to retire and was spending his life
peacefully in Mongolia.

One day the Vice-Driector of Strider, Matic, showed up.  Apparently, Hiryu's
friend Kain had been caught by the enemy.  Matic ordered Hiryu to destroy his
friend Kain and threatened to start slaughtering Mongolians if Hiryu refused.

Hiryu had no choice but to return.  fter rescuing Kain, he discovered the
fearful plan conceived by the Striders and an organization called "Enterprise"
an evil project called "ZAIN"

Hiryu decided to destroy the ZAIN mind-control weapon along with Enterprise
and the Striders.  The fate of the world hangs in the balance.

[Controllin Strider "Hiryu"]

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          ³³     ÚÄÄÄ¿       ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿      Nintendo      ³³
          ³³     ³  ³       ³ SELECT  START  ³                    ³³
          ³³ ÚÄÄÄÙ   ÀÄÄÄ¿   ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ     B       A      ³³
          ³³ ³ <   O   > ³   ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿  ÚÄÄÄÄÄ¿ ÚÄÄÄÄÄ¿   ³³
          ³³ ÀÄÄÄ¿   ÚÄÄÄÙ   ³ ÛÛÛÛÛÛ  ÛÛÛÛÛÛ ³  ³ÛÛÛÛÛ³ ³ÛÛÛÛÛ³   ³³
          ³³     ³  ³       ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ  ÀÄÄÄÄÄÙ ÀÄÄÄÄÄÙ   ³³
          ³³     ÀÄÄÄÙ       ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿                    ³³

The A button makes Hiryu jump.
The B button make Hiryu hit.
The Start button will pause the game.

Pushing RIGHT or LEFT on the controller moves Hiryu right or left.
This world even when he is jumping or falling.
REMEMBER THIS!  It is an important feature.

When UP is pushed, Hiryu will put his Cipher in the air.  This may be used for
stabbing enemies overhead.  Later on Hiryu will acquire the PLASMA ARROW
ability.  To use this, hold the controller UP for 3-5 seconds and then press
the hit(B) button to fire a plasms arrow.  Hiryu does not have this ability at
the beginning of the game.

Pressing DOWN will cause Hiryu to crouch.  This is useful for avoiding flying
enemies or enemy bullets.  Later on Hiryu will learn how to slide.  To do this
hold DOWN along with either LEFT or RIGHT and press the Jump(A) button.  This
is useful for sliding under enemies as they jump.  Hiryu does not have this
ability at the beginning of the game.

The SELECT button is used for seeing the STATUS SCREEN and selecting tricks.
Initially, Hiryu has no tricks, but as he acquires them, he can select a trick
with the control pad.  Press A button to select the trick.  Press the SELECT
button to ignore the changes.

You can return to the BLUE DRAGON console by jumping in the left edge of the
beginning screen of each stage.


Some doors require a certain key to open them.  When you have the key with the
same number as the number on the door, you can go through.  Some doors open
automatically after you eliminate all of the enemies on the screen.

The keys you have are displayed in the lower right hand corner of the STATUS

[Message Disks]

You can obtain the Message Disks by killing certain enemies.  Some disks are
hidden somewhere or are obtained by talking.  Analyze them at the BLUE DRAGON

[Triangle Jump]

It is possible to jump very high by bouncing off walls.  Jump toward a wall
and when you hit it, jump again in the opposite direction.  It is even
possible to do a series of these and climb up chimneys.

[Acceleration Jump]

When Hiryu runs down a slope, he speeds up.  You can take advantage of the
speed to jump farther.

[Power Tricks]

Press the SELECT buttton to bring up the STATUS SCREEN.  Use the control pad
to move up and down the list of tricks.  Press the A button to select a trick.

The Medical tricks add to your Health Points and then set your weapon to the
Cipher.  Your weapon also remain the Cipher when using the jump trick.

The tricks are: þFire:       (5)  You can shoot fire bullet
                 Medical:    (10) Recover 20 health points
                þSpark:      (5)  Roll electric ball
                 Jump:       (10) Improve jump for a hort amount of time
                 Warp:       (30) Return to BLUE DRAGON base
                þGround:     (30) Attack all enemies on the screen
                 Medical 2:  (25) Recover 50 health points
                þSpark Ball: (15) Throw electric ball
                 Medical 3:  (50) Recover 150 health points

The tricks marked with a þ are used by pressing the hit B button.  The number
in (  ) is the number of energy points consumed by each use of the trick,i.e.
WARP uses 30 points.


There are three different types of boots.

Magnet Boots (red):
You can climb where ground is flashing.

Aqua Boots (blue):
You can walk on water.

Attack Boots (yellow):
You can kick and kill the enemy by sliding.


In the upper left hand corner of the game screen are two energy counters.  The
first shows how many more points of damage Hiryu is capable of absorbing.
When the number reaches zero points, Hiryu is defeated.

There are a number of objects that Hiryu can find that will increase his
energy.  There is an energy pellet and an energy ball.  These add a little
energy and a lit of energy respectively.

The second meter tells how much attack energy remains for doing trick.  If
there is not enough energy, the trick may not be performed.  Attack energy may
be increased with weapin energy pellets and balls.


Even though Hiryu is defeated, his accomplishments are remembered.  When you
start another game, you automatically continue with the items you acquired.
If you select PASSWORD, the current password will be shown.  You may write
this down and use it to return to the same point later(perhaps the nezt day.)
Use A and B buttons to move the cursor right and left and use the control pad
to change the letters.

These games are being emulated natively in Javascript. No plug-in is required in your web browser, but the emulator does require a modern web browser. Game speed and emulation only runs as good as your computer or mobile phone. If you have a fast, modern computer these games will run very smoothly.
Sorry, no sound on mobile devices.

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Strider Arcade Game Emulated on the Nintendo Entertainment System (NES). Play Strider in your web browser or mobile phone. This NES emulator provides very accurate Strider gameplay. Strider is a classic 1980s NES video game.