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The Nintendo Entertainment System (NES) stands as one of the most influential gaming consoles ever created. Released in 1985 in North America, the NES helped to rejuvenate the video game industry after the infamous crash of 1983. But how did this iconic system come to be? The development of the NES is a fascinating tale of innovation, strategy, and perseverance, marked by both challenges and triumphs.
1. The Early Days of Nintendo
Before the NES, Nintendo was already a major player in the gaming industry, but it wasn’t always focused on video games. Founded in 1889 by Fusajiro Yamauchi, Nintendo initially began as a playing card company. Over the years, the company explored several different ventures, including toys and arcade games. By the late 1970s, Nintendo had pivoted to video games, with hit titles like Donkey Kong and Popeye earning them international recognition. However, in the early 1980s, the video game market was still volatile, facing the looming threat of the 1983 crash.
2. The Video Game Crash and the Search for a Solution
In 1983, the video game industry suffered a devastating crash, triggered by oversaturation in the market and poor-quality games. The fallout from the crash caused major companies to pull out of the video game hardware market. Nintendo, having seen the potential for video games to revolutionize entertainment, was determined to push forward. The company wanted to create a system that would not only appeal to consumers but also restore credibility to the gaming industry, which was in dire need of reinvention.
3. The Vision of the Famicom
In 1983, Nintendo introduced the Family Computer, or Famicom, in Japan. The Famicom, a console that would lay the foundation for the NES, was designed to be affordable and user-friendly. Shigeru Miyamoto, who had worked on Donkey Kong and Super Mario Bros., was already playing a key role in the design of the Famicom. The system featured interchangeable cartridges, allowing players to play multiple games, a significant leap forward compared to the arcade-style systems of the past.
The Famicom’s hardware was also notable for its ability to display vibrant, detailed graphics—an important feature for attracting players who were used to simple, blocky visuals. The Famicom’s early success in Japan was a testament to its solid design and the growing appeal of home gaming. However, Nintendo was soon faced with a major challenge: How could they replicate this success on a global scale?
4. The Decision to Enter the North American Market
Nintendo knew that it could not simply replicate the Famicom for the North American market due to the lingering stigma from the video game crash. The company needed a strategy to differentiate their console from the failed systems that had flooded the market. As part of their research, Nintendo explored various designs, including plans for a robotic companion known as R.O.B. (Robotic Operating Buddy), which was intended to help sell the system and make it stand out in retail stores.
In 1985, after refining their approach, Nintendo rebranded the Famicom and released it as the Nintendo Entertainment System (NES) in North America. The NES featured a redesigned, more sophisticated look with a front-loading cartridge slot, giving it an appearance that resembled a VCR. The decision to position the NES as more of a home entertainment system, rather than a toy, was a critical part of its appeal and its marketing strategy.
5. The Role of R.O.B. and Peripheral Devices
One of the key features of the NES that helped distinguish it from other consoles at the time was the inclusion of R.O.B., a robotic peripheral designed to interact with certain games. While R.O.B. didn’t achieve the level of success Nintendo had hoped for, it played an important role in marketing the NES as a cutting-edge piece of technology rather than just another game console. The NES also had other innovative peripherals, like the NES Zapper, which enabled players to shoot targets on screen, further enhancing the sense of interactivity.
Nintendo also made the wise decision to emphasize third-party game developers for the NES, which was crucial to the system’s long-term success. By offering licenses to third-party developers, Nintendo ensured that there was a constant stream of new and exciting games available for the NES, something that had been lacking on previous systems.
6. The Launch of the NES and Its Initial Reception
When the NES launched in North America in October 1985, it was met with cautious optimism. The video game market had been burned by earlier failures, and many retailers were hesitant to embrace a new console. However, Nintendo’s well-executed marketing campaign, which included television commercials and strategic product placements in retail stores, helped generate excitement.
The inclusion of Super Mario Bros., one of the most iconic games of all time, was another key factor in the NES’s initial success. The game’s innovative design, featuring a world filled with colorful characters and imaginative levels, captivated players and helped solidify the NES as a must-have entertainment device.
7. The Rise of Iconic Games
One of the major reasons for the NES’s success was its library of unforgettable games. Titles like Super Mario Bros., The Legend of Zelda, Metroid, and Castlevania not only provided hours of entertainment but also set the standard for game design in the years to come. These games introduced new gameplay mechanics, such as side-scrolling action and open-world exploration, which would later become the foundation for many future games.
Super Mario Bros. alone became a cultural phenomenon, selling over 40 million copies and solidifying Mario as one of the most recognizable characters in gaming history. The NES became synonymous with classic gaming experiences, drawing both casual players and hardcore enthusiasts.
8. Nintendo’s Game Development Philosophy
At the core of Nintendo’s success with the NES was its dedication to creating high-quality, innovative games. Shigeru Miyamoto, the legendary game designer behind Super Mario Bros., The Legend of Zelda, and Donkey Kong, was instrumental in shaping the development philosophy at Nintendo. Miyamoto emphasized the importance of fun and creativity in game design, and he encouraged his team to push the boundaries of what was possible on the NES hardware.
Nintendo’s commitment to quality control meant that third-party developers had to meet strict standards to release games for the NES. This focus on high-quality, well-designed games helped the NES build a reputation for reliability and excellence, which contributed to its enduring popularity.
9. The NES’s Global Expansion
The success of the NES in North America was only the beginning. After its North American launch, Nintendo expanded the NES to Europe and other international markets. The system found great success in countries like the United Kingdom and Germany, where the growing interest in home entertainment systems helped the NES take off. By the late 1980s and early 1990s, the NES had become a global phenomenon, dominating the gaming market and setting the stage for future consoles.
The NES was also instrumental in expanding the gaming audience. While video games had primarily been seen as a niche hobby, the NES helped turn gaming into a mainstream form of entertainment. Its wide appeal brought families together, and the system became a staple in homes around the world.
10. The Legacy of the NES
The NES’s impact on the gaming industry cannot be overstated. It revived a failing industry, created a new generation of gamers, and introduced iconic franchises that continue to thrive today. The success of the NES also solidified Nintendo as a major player in the world of video games, a position it holds to this day. By focusing on quality, innovation, and accessibility, Nintendo laid the groundwork for the future of gaming. The NES is not just remembered as a console, but as a cornerstone of modern gaming, a piece of history that helped shape the industry as we know it.
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